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Necromancer

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Devlog

  • Necromancer: Final Devlog
    December 15, 2023 by iujrwsgn
    Hello! This is the last update to the game, as I'm no longer working on it. This was fun to make, and it wasn't at the same time, but I liked making up the storyline (even if it didn't make it into th... Continue reading
  • Necromancer : Fourth Devlog (no major changes)
    December 08, 2023 by iujrwsgn
    There was not a lot added, I spent most of my time working on the music for the game, and it isn't actually in the game yet. But I did set up more fences/decorations to the game. The game does get pro... Continue reading
  • Necromancer: Third Devlog (Actual gameplay now)
    December 08, 2023 by iujrwsgn
    Big update! The game is actually a game now. Most major gameplay is added, though it may still be a bit janky, and everyone has animations. I hope to improve mostly the creative stuff next update, tho... Continue reading
  • Necromancer: Second Devlog (not much has changed)
    December 01, 2023 by iujrwsgn
    I forgot how to use the animator on Unity so it took me a looong time to just program the frogs idle to walk. Not a lot of things changed gameplay wise (but at least you can now push around another fr... Continue reading
  • Necromancer: First Devlog
    November 29, 2023 by iujrwsgn
    Personal Message: I haven't done much coding yet, but I have the game idea and lore all ready. I'm new to coding/making games so I don't know how much of the storyline I'll be able to integrate into t... Continue reading
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